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Monthly Archives: February 2014

1 Comment

Jamming! First visual concepts

  19/02/2014 Developer Blog, Magnetoid
magnet_o_screen_mood_day2-e1394216348932

After the firsts days of brainstorming, doodeling and ideas pitching, we are on our way! We can say now that this game jam prototype is an arcade for mobile devices featuring our charming robots which must change polarity in a increasing speed, avoiding obstacles to score the highest distance. Here … Continue reading

Tagged   concept, game, game jam, illustrations, team
2 Comments

Our team is complete, let’s jam!

  17/02/2014 Developer Blog, Magnetoid, Room 247 Stuff
room247studio_welcome_thumb

We are very excited to present you our two new members of our team that will occupy the empty chairs that started to be dusty. They will take care of programming and engine implementation. Welcome to our studio Jan Vogt and Vagen Ayrapetyan! [public stands in a wild ovation]. So, … Continue reading

Tagged   game jam, programmer, room247studio, team
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Our room is real – finally!

  14/02/2014 Room 247 Stuff
room_thumb

Yes, finally we have an office. It is a small room to work and collaborate in the Clusterhouse, an office building in Cologne that is renting out small offices for start-ups like us. We are still setting up our tables, chairs covering holes in the wall or making new ones. … Continue reading

Tagged   cologne, Köln, new, office
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Do all the sidequests!

  07/02/2014 Room 247 Stuff
hallway1

In game jams, free time and University we created some more stuff we want to show you. These prototypes and game ideas you can find in our new side-projects section. It is not just stuff that we did alone but also with friends. For now its two projects called Theseus … Continue reading

Tagged   friends, projects, sidequest
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